Are you having some error with GTA V? Are you aware of numerous command lines available? Are you interested in having specific settings with your game?
Answer to all of your questions here are some interesting command lines and guide to use them for your game.
Command-line parameters are different codes that can be added to the “commandline.txt” file in GTA 5. Command lines are used to improve your game like removing vehicle reflection and blur vision. You can use the following commands to specify your game and enjoy it as you want.
The file is placed in the root game folder. Now if it doesn’t exist you can create yourself just by clicking right anywhere in the folder. Select “NEW” > “TEXT DOCUMENT”. Now Rename the text document to “Commandline”. You are done.
The following are list of command-lines you can use for GTA 5(PC).
Use the specified screen adapter number (zero-based).
Set anisotropic filter quality level (between 0-16).
Starts the benchmark test from the command line.
Optionally output the individual frame times from the benchmark.
Specifies the number of iterations to run the benchmark for.
Disable audio processing for graphics benchmark purposes.
Specifies an individual benchmark scene test should be done, and which test that should be.
Set main window to be borderless.
Control city density (values between 0.0 – 1.0).
Do not count hyperthreaded cores as real ones to create tasks on.
Do not allow the window to be resized.
Force DirectX 10.0 feature set.
Force DirectX 10.1 feature set.
Force DirectX 11.0 feature set.
Enable lights volumetric effects in foggy weather.
Number of vertical synchronizations to limit game to.
Force fullscreen mode.
Set FXAA quality (0-3).
Jump straight to multplayer while loading.
Manual override GPU Count.
Set grass quality (0-5).
Set the whole rendering pipeline to 16-bit.
Enable HD streaming while in flight.
Set height of main render window (default is 480).
Do not reset settings with a new card.
Ignore the current profile settings.
Sets the keyboard layout to the specified region.
Set LOD Distance Level (0.0-1.0).
Game uses mouse exclusively.
Number of multisamples (1, 2, 4, 8, or 16).
Disable In-game DOF effects.
Don’t use quaternion transforms for placed entities.
Set particle quality (0-2).
Enable particle shadows.
Set Pedestrians LOD Distance Bias (0.0-1.0).
Set postFX quality (0-3).
Enable reflection map blur.
Set reflection quality (0-3).
Starts the game with settings at minimum but doesn’t save it.
Set shader quality (0-2).
Enable shadow rendering for dusk and dawn.
Set shadow quality (0-3).
Selects between linear, rpdb, box 4×4, soft 16.
Set SSAO quality (0-2).
If present the game will automatically launch into the multiplayer game in freemode.
Set tessellation on or off (0-3).
Set texture quality (0-2).
Enable NVidia TXAA.
Set language game uses.
Use automatic generated settings.
Reset settings to the minimum.
Set Vehicles LOD Distance Bias (0.0-1.0f).
Set water quality (0-1).
Set width of main render window (default is 640).
Force windowed mode.
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